Source code for fdsreader.fds_classes.surface

from typing import Optional, Tuple


[docs] class Surface: """Surface objects describe what bounding surfaces consist of. Boundary conditions for obstructions and vents are prescribed by referencing the appropriate surface. :ivar name: Name of the surface. :ivar material_emissivity: Emissivity of the material. :ivar surface_type: Type of the surface. :ivar texture_width:Width of the texture of the surface. :ivar texture_height: Height of the texture of the surface. :ivar texture_map: Path to the texture map used for the surface. :ivar rgb: Color of the surface in form of a 3-element tuple. :ivar transparency: Transparency of the color (alpha channel). """ def __init__(self, name: str, tmpm: float, material_emissivity: float, surface_type: int, texture_width: float, texture_height: float, texture_map: Optional[str], rgb: Tuple[float, float, float], transparency: float): self.name = name self.tmpm = tmpm self.material_emissivity = material_emissivity self.surface_type = surface_type self.texture_width = texture_width self.texture_height = texture_height self.texture_map = texture_map self.rgb = rgb self.transparency = transparency
[docs] def id(self): return self.name
def __eq__(self, other): return self.name == other.name def __repr__(self, *args, **kwargs): return f'Surface(name="{self.name}")'